Kenneth Ma, left, a member of the University of Washington team behind the PrezVR virtual reality presentation app, gives a demo to Lawrence Tan, right, a fellow computer science student attending the ...
Virtual reality (VR) and augmented reality (AR) are technologies that allow users to immerse themselves in digital worlds or ...
“Hi, Julie,” called Rana Tuncer, a senior computer science major at the University of Delaware. No, Tuncer was not greeting a fellow peer — she was interacting with a computer-generated patient while ...
The Virtual, Augmented, and Mixed Reality market is at a transformative juncture, evolving from niche applications to mainstream consumer and enterprise use, reshaping industries such as gaming, ...
(WJAR) — We hear a lot about virtual reality -- computer-generated surroundings that make what you see right in front of you seem real. In the operating room, it's adding a new dimension for doctors ...
Think of the Oculus Quest 2 and you naturally think gaming: flying through virtual reality worlds, shooting down virtual reality enemies, and so on. But Oculus has been updating its software recently ...
As immersive technologies – augmented, virtual and extended reality (AR, VR, XR) – and virtual environments mature, collaboration between and among gamers, researchers, designers, engineers, ...
NEW YORK – Virtual reality – computer generated 3D environments that can range from startlingly realistic to abstract wonderlands – has been on the cusp of wide acceptance for years without ever ...
Analyst Forrester recently defined the metaverse as an immersive experience of interoperable and interlinked environments that will be delivered via a variety of devices. According to the Forrester ...