Vibe coding is here to stay, and it has only one champion ...
Sometimes the right tool for the right job appears almost out of nowhere. That was certainly the case for [Jonathan] who came ...
Sony has confirmed that Resident Evil Requiem is the first game to use its upgraded PSSR upscaler on PlayStation 5 Pro. The company made it official in a post on the PlayStation Blog, where Mark Cerny ...
Everyone who has tried to code with Anthropic’s Claude Code AI agents runs into the same usability problem: If you run two or three concurrent artificial intelligence sessions—say, one rewriting your ...
This voice experience is generated by AI. Learn more. This voice experience is generated by AI. Learn more. Vibe coding uses AI to turn plain language into lightweight tools, helping teams prototype, ...
The designers at Lightspark write: Humans can’t reliably recall colors. This is a simple game to see how good (or bad) you are at it. Dialed shows you a color for 5 seconds, then asks you to recreate ...
Code Metal, a Boston-based startup that uses AI to write code and translate it into other programming languages, just closed a $125 million Series B funding round from new and existing investors. The ...
GameSpot may get a commission from retail offers. Bethesda's Todd Howard has reaffirmed that The Elder Scrolls 6 will use Creation Engine 3, the latest version of the game engine that has powered most ...
Attention, gamers: if you thought new titles on top of the endless cavalcade of sequels and remakes were derivative now, wait till you hear about what the game engine maker Unity has got in store.
Anthropic today updated its Sonnet model to version 4.6, and the company says it is the most capable Sonnet model to date with upgrades across coding, computer use, long-context reasoning, agent ...
Making a video game usually means learning to code, working with complex game engines, and spending hours piecing everything together. That is true even for simple casual games. Many aspiring ...
TL;DR: Unity's upgraded AI, launching in beta at GDC, enables developers to create full casual games using natural language prompts without coding. Leveraging advanced models from OpenAI and Meta, ...